The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. Debt, disease, heartache, and packs of rabid flesh-eating mice?just when it seems like things can't get any worse, they do. But some say that one's reward in the afterlife is based on the misery endured in life. If so, there may yet be hope?if not in this world, then in the peace that lies beyond. In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Printed on transparent plastic cards, Gloom features an innovative design by noted RPG author Keith Baker. Multiple modifier cards can be played on top of the same character card; since the cards are transparent, elements from previously played modifier cards either show through or are obscured by those played above them. You'll immediately and easily know the worth of every character, no matter how many modifiers they have. You've got to see (through) this game to believe it!
In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards included in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family -- the artistes of Le Canard Noir, whose creative endeavors always end in disaster.
The betrothed of an elven prince was brutally slain on the day of their wedding. The mad bridegroom now uses his powerful magic to turn his forest realm into a horrific haunted nightmare. Do you have the courage to bring peace to these cursed woods? Haunted Woods of Malthorin is a two-player Dungeoneer card game. Your character explores a wilderness that you build with map cards, while fighting monsters, completing quests, and leveling up along the way. Each Dungeoneer set can be played as a stand-alone card game, or combined with other decks for more dungeon-delving fun. Haunted Woods of Malthorin features 55 new Dungeoneer cards, including wilderness terrain maps, special weather cards, and three new heroes for your Dungeoneer game: Elf Archer, Human Druid, and Centaur Ranger.
Once Upon A Time is a game in which the players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller and creates a story using the ingredients on their cards. They try to guide the plot towards their own ending. The other players try to use cards to interrupt the Storyteller and become the new Storyteller. The winner is the first player to play out all their cards and end with their Happy Ever After card. The second edition, published in 1995, features an expanded card set. The third edition, published in 2012, features multiple changes, including new artwork by Omar Rayyan, a new card set, and a simplified rulesheet. Box says: Contains 110 story cards, 55 ending cards and a rulebook(my box has 114 role cards)
In Once Upon a Time, players tell a story together using cards that show fairytale elements and endings. Now add more magic to your game with the Enchanting Tales expansion. Inspired by enchanted princesses like Cinderella and Snow White, the 38 Story Cards and 17 Ending Cards in this set can be shuffled into your Once Upon a Time storytelling card game deck to add new themes and more variety to your game. For an even stronger magical feel, try removing some of the core Story or Ending Cards.
In Once Upon a Time, players tell a story together using cards that show fairytale elements and endings. Now add more adventure to your game with the Once Upon a Time: Seafaring Tales expansion. Inspired by daring pirates and stories of the sea, the 38 Story Cards and 17 Ending Cards in this set can be shuffled into your Once Upon a Time storytelling card game deck to add new themes and more variety to your game. For an even stronger nautical feel, try removing some of the core Story or Ending Cards.
In Once Upon a Time, players tell a story together using cards that show fairytale elements and endings. Now add more valorous deeds to your game with the Knightly Tales expansion. Inspired by legends of gallant knights and their ladies, the 38 Story Cards and 17 Ending Cards in this set can be shuffled into your Once Upon a Time storytelling card game deck to add chivalrous themes and more variety to your game. For an even stronger knightly feel, try removing some of the core Story or Ending Cards.
Pixies, goblins, and leprechauns live under toadstools and behind waterfalls in fairy tales, making mischief, delighting children, and spreading dewdrops across spiderwebs. Fairy Tales is an expansion for Once Upon a Time, the card game in which players tell a story together using cards that show fairy tale elements and endings. Shuffle these elfin cards into your Once Upon a Time collection to sprinkle some magic fairy dust on your storytelling fun!
In Dungeoneer', you take up the mantle of a great Hero set out to prove your valor in the Tomb of the Lich Lord. To triumph over your rivals, you will need to explore the labyrinth of corridors, defeat the heinous monsters, overcome nefarious traps and be the first to complete all your Quests. But beware, the gods are fickle and to test their Heroes even further, they often bestow upon them Banes as well as Boons.
It is meant as an expansion to the Dungeoneer: Tomb of the Lich Lord also published by Atlas Games, but Tomb of the Lich Lord is not necessary to play this set, as Vault of the Fiends is also a stand-alone set. Players play the part of one of six heroes. Each hero has variable melee, magic and speed scores, as well as a unique ability. Your second role in the game is as the malevolent ?Dungeonlord?, trying to exterminate the other heroes. You win the game when as a hero you complete 3 Quests such as destroying an evil laboratory or rescuing a princess. An alternate win goal is as the Dungeonlord if all the other heroes are defeated except yours. Vault of the Fiends features a variety of new heroes. Elf Assassin, Human Beastmaster, Drakan Sentinal, Ork Shaman, Dwarf Runecaster, and Gnome Illusionist.


